The Game of Life is a sextet for three dancers and three musicians, whose ambition is to find new performative relationships between dance and music.
The Noiseboxes are a group of standalone embedded musical instruments that are the product of ongoing research on user-centered digital musical instrument design.
The Bionic Harpist is a is a research-creation collaboration with harpist Alexandra Tibbitts. Building upon a previous work Gestural Control of Augmented Instrumental Performance, we present a new musical interface for the concert harp.
“Design for Performance” is a project that entailed the development and execution of co-design workshops held with expert musicians to imagine novel musical instruments through design fiction.
Digital musical instruments are frequently designed in research and experimental performance contexts but few are taken up into sustained use by active and professional musicians.
This research creation project explored interface design for gestural control of instrumental performance through a motion capture study and the development of new hardware and software.
Inside Out was a site-specific one-time multimedia installation presented as part of the Montréal en Lumière 2015 official program.
AUMI - the Adaptive Use Musical Instrument - is a project that founded and directed by Pauline Oliveros. AUMI is an accessible digital musical instrument designed to allow individuals of all abilities to make music.
“High Striker!” was a large scale installation developed in collaboration with sculptor and intermedia artist John Carney. Based on the classic carnival game of strength and accuracy, this version was a video-based fully playable game for up to 6 people.
Traveling music by the one and only Johnny Fountain, who was taken from this world too soon.
Sometimes funky, sometimes spooky, occasionally esoteric, and always cinematic music from the mind of Dan Capaldi.